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In Unreal Engine 5 (UE5), the PostInitializeComponents function is an advanced lifecycle method that is often overlooked by developers. This function plays a crucial role in the initialization sequence of an actor, offering a unique opportunity to set up components…

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n Unreal Engine 5 (UE5), the FHitResult structure is a fundamental component for handling collision and interaction detection. It encapsulates detailed information about the results of a collision or trace operation, such as the location, normal, actor involved, and more….

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